Twililght Arbor path 1-3
Page 1 of 1
Twililght Arbor path 1-3
Explorable
Level 55.
Difficulty: Up (Easy) < Forward-Up (Medium) < Forward-Forward(Medium).
Duration: Up (Short) < Forward-Up (Medium) < Forward-Forward(Medium).
Pay attention to blossoms, don't unnecessarily kill them because you need them for rallying (switch target -> one hit -> rally).
Wurm Champion (use melee weapons)
Champion spawns more wurms based on its health (75%, 50%, 25%). Focus veteran wurms, finish off Champion when it is at 25% health.
Dodge/Block wurms AoE knockback (big red circle).
Offense to quickly kill veteran wurms.
Condition removal to remove Poison from blossoms.
Path Up: Malrona, Spider
One player should pull ambushing spiders (3 groups) to tunnel.
Malrona alternates between two attacks poison-spray and cluster-AoE.
Avoid spray by circle-strafing.
Dodge cluster-AoE (melee has to predict based on animation).
After Malrona people usually skip most of the fights (may kill first spiders and start running when wurms show-up).
- If you want to skip discuss it with your team before-hand so you can prepare.
Path Up: Fyonna, Sylvari/Spider
Pull Fyonna away from eggs (touching spawns an enemy).
After Fyonna people usually skip most of the fights. Go as a team and hug left wall.
Path Forward: Ambush
After reaching dead Sylvari you get ambushed -> focus one side first.
Path Forward-Up: Husk Champion
Dodge to remove Bee-debuff.
Path Forward-Up: Deathly Insects
Insects are invulnerable and will kill you in seconds.
Get cloak from fountain and proceed while avoiding springs.
- Patience is the key. Slowly move forward while looking for the best way.
Bring mobility in case you get uncloaked and need to run for it.
Path Forward-Up: Vivena
Attack Husk immediatelly and try to keep Leurent alive (meat-wall).
Chaos Storm: Deals major damage and inflicts conditions, dodge.
Chaos Armor (shield): Deals conditions when hit, stop hitting if low health and unable to remove conditions.
Cloaks and teleports: Keep hitting until she appears again.
You can skip Archers after Boss.
Path Forward-Forward: Leurent's elite guard, Bubble Archers
Walk through water to skip as in Story Mode.
Archers have protecting bubbles which one-hit when touched. Use ranged, bring block to enter bubble or use portals (icon shows exit for every portal).
After this just carefully pull.
All paths combine: Champion
Pull (especially with Forward-Forward).
Path Up: Nightmare Tree (use ranged weapons)
Keep distance to avoid mortars.
Full offense.
Kill Healing Seeds if possible.
Path Forward-Up: Nightmare Tree (use ranged weapons)
Stay maximum range to avoid spiders. Kill incoming spiders (don't let the Tree reset though).
- Heading to another "entrance" may be easier.
Right hand smash: Minor damage and immobilize on one target, tank.
Left hand smash: Major damage and vulnerability on big area after small delay, 1-2 dodges.
Path Forward-Forward: Nightmare Tree
Don't stay near boss during start, it deals very damaging AoE (1 hit).
Melees should stay behind the boss.
Avoid oakhearts.
- Alternatively one player may try to grab their aggro and just focus surviving.
Level 55.
Difficulty: Up (Easy) < Forward-Up (Medium) < Forward-Forward(Medium).
Duration: Up (Short) < Forward-Up (Medium) < Forward-Forward(Medium).
Pay attention to blossoms, don't unnecessarily kill them because you need them for rallying (switch target -> one hit -> rally).
Wurm Champion (use melee weapons)
Champion spawns more wurms based on its health (75%, 50%, 25%). Focus veteran wurms, finish off Champion when it is at 25% health.
Dodge/Block wurms AoE knockback (big red circle).
Offense to quickly kill veteran wurms.
Condition removal to remove Poison from blossoms.
Path Up: Malrona, Spider
One player should pull ambushing spiders (3 groups) to tunnel.
Malrona alternates between two attacks poison-spray and cluster-AoE.
Avoid spray by circle-strafing.
Dodge cluster-AoE (melee has to predict based on animation).
After Malrona people usually skip most of the fights (may kill first spiders and start running when wurms show-up).
- If you want to skip discuss it with your team before-hand so you can prepare.
Path Up: Fyonna, Sylvari/Spider
Pull Fyonna away from eggs (touching spawns an enemy).
After Fyonna people usually skip most of the fights. Go as a team and hug left wall.
Path Forward: Ambush
After reaching dead Sylvari you get ambushed -> focus one side first.
Path Forward-Up: Husk Champion
Dodge to remove Bee-debuff.
Path Forward-Up: Deathly Insects
Insects are invulnerable and will kill you in seconds.
Get cloak from fountain and proceed while avoiding springs.
- Patience is the key. Slowly move forward while looking for the best way.
Bring mobility in case you get uncloaked and need to run for it.
Path Forward-Up: Vivena
Attack Husk immediatelly and try to keep Leurent alive (meat-wall).
Chaos Storm: Deals major damage and inflicts conditions, dodge.
Chaos Armor (shield): Deals conditions when hit, stop hitting if low health and unable to remove conditions.
Cloaks and teleports: Keep hitting until she appears again.
You can skip Archers after Boss.
Path Forward-Forward: Leurent's elite guard, Bubble Archers
Walk through water to skip as in Story Mode.
Archers have protecting bubbles which one-hit when touched. Use ranged, bring block to enter bubble or use portals (icon shows exit for every portal).
After this just carefully pull.
All paths combine: Champion
Pull (especially with Forward-Forward).
Path Up: Nightmare Tree (use ranged weapons)
Keep distance to avoid mortars.
Full offense.
Kill Healing Seeds if possible.
Path Forward-Up: Nightmare Tree (use ranged weapons)
Stay maximum range to avoid spiders. Kill incoming spiders (don't let the Tree reset though).
- Heading to another "entrance" may be easier.
Right hand smash: Minor damage and immobilize on one target, tank.
Left hand smash: Major damage and vulnerability on big area after small delay, 1-2 dodges.
Path Forward-Forward: Nightmare Tree
Don't stay near boss during start, it deals very damaging AoE (1 hit).
Melees should stay behind the boss.
Avoid oakhearts.
- Alternatively one player may try to grab their aggro and just focus surviving.
RavenSDE- Posts : 194
Join date : 2012-12-04
Similar topics
» Twililght Arbor storymode
» Citadel of Flame path 1-3
» Ascalon Catatombs path 1
» Honor of the Waves path 1-3
» Sorrows Embrace path 1
» Citadel of Flame path 1-3
» Ascalon Catatombs path 1
» Honor of the Waves path 1-3
» Sorrows Embrace path 1
Page 1 of 1
Permissions in this forum:
You cannot reply to topics in this forum
|
|
Thu Oct 17, 2013 8:21 am by Aeon-
» Do we join Guardians of Denravi alliance?
Wed Apr 03, 2013 10:40 am by zimme
» New Transfers to HOD meeting! this saturday
Mon Apr 01, 2013 5:26 pm by zimme
» 17th Weekly Lottery (Mar 30)
Sat Mar 30, 2013 7:14 pm by RavenSDE